AI Insights · Timothy · October 2023
Top 5 Cooking Games on Android in Saudi Arabia for Q3 2023
Discover the performance trends of the top 5 cooking games on Android in Saudi Arabia during Q3 2023, with insights on downloads, revenue, and active users from Sensor Tower.
The third quarter of 2023 saw interesting trends among the top 5 cooking games on Android in Saudi Arabia. Here’s a detailed look at their performance, based on data from Sensor Tower.
Gossip Harbor: Merge & Story by Microfun Limited experienced a steady increase in weekly revenue, peaking at approximately $877 in the first week of September. Weekly downloads saw a decline mid-quarter, dropping from 823 in early August to 167 by the end of September. However, weekly active users showed resilience, rising from 1.6K in late June to 4.2K by the end of September.
My Cafe — Restaurant Game from Melsoft Games Ltd maintained a consistent weekly revenue, peaking at $437 at the end of June and gradually decreasing to $204 by the end of September. Weekly downloads showed a notable increase in July, reaching a high of 1.2K at the end of the month before tapering off to 433 by the end of September. Active users remained relatively stable, fluctuating between 2.1K and 2.5K throughout the quarter.
Cooking Madness: A Chef's Game by ZenLife Games Ltd saw a significant number of weekly downloads, peaking at 7.1K in mid-July. The game's revenue showed a steady trend, with a peak of $389 in late July and closing the quarter at $313. Active users remained robust, averaging around 37K to 40K throughout the quarter.
Eatventure from Lessmore UG witnessed a slight decline in weekly revenue, peaking at $338 in late July and ending the quarter at $163. Weekly downloads were high at the beginning of the quarter, reaching 5.1K in early August, but decreased to 3.4K by the end of September. Active users showed a slight decline, from 25.4K in late June to 24K by the end of September.
Cooking Diary® Restaurant Game by Mytona had fluctuating weekly downloads, with a notable peak at 3.1K in mid-July. Revenue peaked at $173 in mid-August but saw a decline to $93 by the end of September. Active users showed variability, peaking at 10.1K in mid-July and dropping to 3.5K by the end of the quarter.
These trends highlight the dynamic nature of the mobile gaming market in Saudi Arabia. For more detailed insights and data, visit Sensor Tower.